fool >x{[
allow shadows old post on mpoleague to explain:
Crocodile:
5+ hours of playing time.
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.5 +
Doberman:
10+ hours of playing time.
(Number of TDM and TCM victories) divided by (Number of TDM and TCM games) = 0.6 +
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.4 +
Eagle:
5+ hours of playing time.
Head shot ratio ratio of 30%+
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.3+
Flying Squirrel:
(Total number of rolls) divided by (amount of total rounds played) = 10+
Fox:
15+ hours of playing time.
(Number of TDM and TCM victories) divided by (Number of TDM and TCM games) = 0.625 +
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.45 +
Ranked in the top 200 score ranking for something (CM, DM, TDM, TCM or overall)
Foxhound:
15+ hours of playing time.
(Number of TDM and TCM victories) divided by (Number of TDM and TCM games) = 0.65 +
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.5 +
Ranked in the top 30 score ranking for something (CM, DM, TDM, TCM or overall)
Hound:
10+ hours of playing time.
(Number of TDM and TCM victories) divided by (Number of TDM and TCM games) = 0.55 or above
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.3 +
Jaws:
5+ hours of playing time.
Kill ratio with Knife 7.5% +
(Total kills + total stuns against enemy) divided by or (total deaths +
total stuns) = 1.25 +
Kerotan:
5+ hours of playing time.
(Total play time of capture) divided by (total play time) = .75 or above
Night Owl:
(Total amount of thermal goggle use) divided by (total play time) = .05
or above
Scorpion:
5+ hours of playing time.
Kill ratio with Scorpion 50% or more
(Total kills + total stuns against enemy) divided by (total deaths +
total stuns) = 1.25 or above