| OHU Weapon Units | |
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+12Crysis Jassylaw bigboss Big G Incriminate GhillieGuy93 Proudy11 iz G (360) ragingraven remenant H!ddenLynx Riccy D Shadow 16 posters |
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bigboss Commander
Posts : 85 Join date : 2008-05-27 Age : 33
| Subject: Re: OHU Weapon Units Wed Jun 11, 2008 1:46 pm | |
| Hmmm CQC,Knife and Assult Will do me Im going to Live up to my name. | |
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GhillieGuy93 Solider
Posts : 60 Join date : 2008-05-28 Age : 30 Location : behind you.....
| Subject: Re: OHU Weapon Units Wed Jun 11, 2008 2:04 pm | |
| i am so loolkin forward to cqc. its a solo skill but it is a team based idea. it provides valuable info on the opposite team | |
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remenant Solider
Posts : 116 Join date : 2008-06-05
| Subject: Re: OHU Weapon Units Wed Jun 11, 2008 2:11 pm | |
| - GhillieGuy93 wrote:
- i am so loolkin forward to cqc. its a solo skill but it is a team based idea. it provides valuable info on the opposite team
i am no longer unique i've persuaded most people CQC is good but info is only good when they actually bother to activate SOP once in a while, on most occasions you will find only a single target connected to himself only | |
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Big G Solider
Posts : 146 Join date : 2008-06-01 Location : Ireland (Where?)
| Subject: Re: OHU Weapon Units Wed Jun 11, 2008 2:27 pm | |
| - Shadow wrote:
- nah not permanent things nope just some guidelines that we could use for clan matches to better plan out an assult ect.
And I agree with goliath, u do have to be flexible to be good, on your own that is but as a team if you treat the team as one big player then it is flexible by having different sections. gotta think as you go, no point in having a sniper only on Blood Bath every player must be well versed in 2 skills and a backup as standard everyone should be able to CQC and use the knife. Thats your backup that you can use in anyone situation. Your main style of play should suit the type of player you are. Assaults for frontline players, traps for stealthy ones, etc etc Your 'secondary' style is what you will resort to if your normal route isnt working. but to be honest beyond sniping and shooting there cant really be any 'classes' because each player has access to CQC no matter what weapons they pick | |
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Riccy D Captain
Posts : 291 Join date : 2008-06-01 Age : 113 Location : in my pants HeH HeH oh right!
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Jassylaw Solider
Posts : 35 Join date : 2008-06-14 Age : 32
| Subject: Re: OHU Weapon Units Sat Jun 14, 2008 12:30 pm | |
| I'll go in sniper but I may do some CQCing later on. | |
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Crysis Solider
Posts : 28 Join date : 2008-06-14
| Subject: Re: OHU Weapon Units Sat Jun 14, 2008 2:59 pm | |
| Assaults,Lynx says i have a good shot with m4 | |
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Bl@CK-C@T Solider
Posts : 11 Join date : 2008-06-16 Location : UK
| Subject: Re: OHU Weapon Units Mon Jun 16, 2008 3:44 am | |
| Hmm I mainly CQC and use Sniper when needed but havent used scanner yet, I think i will try it later. | |
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Shadow Co-Leader
Posts : 172 Join date : 2008-06-03 Age : 30 Location : Sheffield, South Yorkshire
| Subject: Re: OHU Weapon Units Mon Jun 16, 2008 9:53 am | |
| cool, I think that now I have played MGO again we should just do what ever we want for now though | |
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Crysis Solider
Posts : 28 Join date : 2008-06-14
| Subject: Re: OHU Weapon Units Mon Jun 16, 2008 10:06 am | |
| I am a M4 User and SVD User(im quite good with sniper ^^) | |
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GhillieGuy93 Solider
Posts : 60 Join date : 2008-05-28 Age : 30 Location : behind you.....
| Subject: Re: OHU Weapon Units Mon Jun 23, 2008 1:30 pm | |
| ok i need help with SOP. say both teams connect all players, n i tap one of the ENEMY players, do i get all the other players locations? also do i need to re sop link with MY team? | |
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remenant Solider
Posts : 116 Join date : 2008-06-05
| Subject: Re: OHU Weapon Units Mon Jun 23, 2008 2:38 pm | |
| SOP is a complicated business. You start in an unconnected state. Pressing triangle connects you to nearby players. if those players are already connected to other players then you gain that connection also. every time you die, you disconnect and need to reconnect to continue to gain the advantage.
scanning an unlucky bystander will only display that enemy's current connected network. If they are not connected, you will only see them highlighted. Once dead, their scan status is removed and they will be unseen again. but others will still be visable for the duration of the scan, or unitl they die. | |
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BeatoX Solider
Posts : 260 Join date : 2008-06-21 Age : 37 Location : Glasgow
| Subject: Re: OHU Weapon Units Tue Jun 24, 2008 2:10 pm | |
| i fall into the cqc bracket like to use handgun cqc and knife when i can and ppl end up all kinds of dead with mah ak102 aswell and i thought you had to keep the original scanned host alive to keep the scan active i.e the best tactic wuld be to cqc>scan>choke/stun then leave them incapacatated to keep the link active | |
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SolidRaiden Solider
Posts : 259 Join date : 2008-06-15 Age : 103
| Subject: Re: OHU Weapon Units Wed Jun 25, 2008 1:29 pm | |
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remenant Solider
Posts : 116 Join date : 2008-06-05
| Subject: Re: OHU Weapon Units Thu Jun 26, 2008 3:19 am | |
| - BeatoX wrote:
- i fall into the cqc bracket like to use handgun cqc and knife when i can and ppl end up all kinds of dead with mah ak102 aswell
and i thought you had to keep the original scanned host alive to keep the scan active i.e the best tactic wuld be to cqc>scan>choke/stun then leave them incapacatated to keep the link active nope, from what i've experienced the link will remain active even after they are dead. I'll test it agaan but it shouldn't be the case. MK2 pistol sniping FTW :3 | |
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{WAR HOG} Solider
Posts : 107 Join date : 2008-06-29 Age : 32 Location : bath
| Subject: Re: OHU Weapon Units Mon Jun 30, 2008 2:30 pm | |
| im an assault man!
but i sometimes go with the acog on an m4!
and i can snipe but im not to fond of camping!
glad to be of service! | |
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